Zur Seitennavigation oder mit Tastenkombination für den accesskey-Taste und Taste 1 
Zum Seiteninhalt oder mit Tastenkombination für den accesskey und Taste 2 
Switch to english language
Startseite    Anmelden     
Logout in [min] [minutetext]
WiSe 2025/26

Umfangreicher Digitaler Zwilling des Fassadenbegrünungssystems VertiKKA - Einzelansicht

  • Funktionen:
Grunddaten
Veranstaltungsart Projekt SWS 10
Veranstaltungsnummer 425210026 Max. Teilnehmer/-innen 5
Semester WiSe 2025/26 Zugeordnetes Modul
Erwartete Teilnehmer/-innen
Rhythmus einmalig
Hyperlink  
Sprache englisch


Zugeordnete Personen
Zugeordnete Personen Zuständigkeit
Alsaad, Hayder , Dr.-Ing. Master of Science verantwortlich
Paskert, Theresa , Master of Science
Studiengänge
Abschluss Studiengang Semester Leistungspunkte
M. Sc. Digital Engineering (M.Sc.), PV 19 - 12
M. Sc. Digital Engineering (M.Sc.), PV 2023 - 12
Zuordnung zu Einrichtungen
Bauphysik FB
Fakultät Bau- und Umweltingenieurwissenschaften
Inhalt
Beschreibung

Recently, digitalization technologies have become more important for enhancing tasks such as monitoring and product process planning. Large amounts of data are analyzed and made available for simulation and optimization. Creating a digital twin, these processes can be united. The novel living wall system VertiKKA, located at the campus in Coudraystraße, combines vertical greening, grey-water filtering, and energy production via photovoltaic-modules. It impacts the surrounding environment in complex ways, and underlies seasonal and meteorological impacts. Data is generated with a manifold of ready-installed sensors. These preconditions result in the necessity of a representation for visualization, simulation, and optimization.

The aim is to create a concept of a digital twin, which represents the VertiKKA geometrically, as well as by means of physical data. Using the game engine Unity, the model shall be created and first attempts for data transfer shall be probed. This requires a capable software environment. Additionally, the available data shall be processed to be used for simulations and to predict potential issues, or optimize settings.

 

Tasks:

-          Literature research

-          Creation of a software concept capable for data transfer and updating the digital twin

-          Generation of the digital twin (e.g. using Unity)

-          Implementation of defining properties of VertiKKA, such as plant properties, exposure to sun or wind, or heat transfer coefficient of the wall

-          Integration of actors, such as the watering system, or PV-module control system

Literatur

Bille et al.

Extending Building Information Models into Game

Engines. IE2014: Proceedings of the 2014 Conference on Interactive Entertainment, 2014.

https://doi.org/10.1145/2677758.2677764.

 

Errandonea et al.

Digital Twin for maintenance: A literature review. Computers in Industry 123:103316, 2020.

https://doi.org/10.1016/j.compind.2020.103316

Bemerkung

Time and place will be announced at the project fair.

Voraussetzungen

Background in 3D modeling and coding recommended.

Leistungsnachweis

Written scientific group report and oral presentation

Zielgruppe

M.Sc. Digital Engineering


Strukturbaum
Die Veranstaltung wurde 4 mal im Vorlesungsverzeichnis WiSe 2025/26 gefunden:
Bachelor  - - - 1
Master  - - - 2
Project  - - - 3
Project  - - - 4

BISON-Portal Startseite   Zurück Kontakt/Impressum Datenschutz